Web design and graphics using Photoshop, Illustrator, HTML, and Flash
9-1999 to present: The Screenhouse, Boston, MA Web E-Commerce Company Production grqphics, web design using Photoshop, Illustrator, and Flash
11-1986 to 9-1999 Harvard University Art Museums, Cambridge, MA: Museum Security and Fine Arts Library, published department newsletter
List of Graduate courses taken since 1996 at Harvard University Extension School
CSCI E-14 Understanding and Developing Multimedia Spring 1997 4 units. Graduate credit Scott Traylor, BA, President Creating effective multimedia that combines sound, graphics, text, video, and animation with interactivity is a process that involves skill, planning, and practice. In this course, students will develop the skills necessary for producing interactive multimedia projects using professional authoring tools, programs, and sound and video editing packages. Software graphic applications used include Macromedia Director, SoundEdit 16, Adobe Photoshop, and Premiere. Issues surrounding design concepts, computer configuration, performance, single platform versus cross-platform use and development, and file size will be examined. Students will produce self-running interactive presentations that demonstrate their understanding of p production from concept through completion. Prerequisites: sss understanding of the Macintosh or Windows operating systems, and any paint or drawing programs.
CSCI E-16 Digital Media Production Fall 1998 Patrick J. Liddy, BA, Principal, White Heat Media. 4 units. Graduate credit This course will explore the way in which new media artists developers use a variety of digital media types to create an interactive experience. Students will learn how production tools are are used to create graphics, sound, video, and a animation for use in interactive applications. Prerequisite: CSCI E-14
CSCI E-12 Introduction to World Wide Web Site Development Spring 1998 4 units. Graduate credit James H. Scott, BS, Senior Programmer/Analyst, Faculty of Arts and Sciences Computer Services, Harvard University. The first half of this course will be devoted to publishing web p ages &basic webmastering, UNIX web server configuration & maintenance, and tools and utilities. Internet security and advanced topics such as database usage for site maintenance a and construction, as well as database access and CGI code, will be discussed. Prerequisites: some UNIX experience and p programming experience in either C, C++, or Perl.
CSCI E-22 Document Image Processing and Workflow Fall 1997 Bijoy M. Misra, PhD, Consultant. 4 units. Graduate credit This course will introduce students to the fundamentals of document image processing and how image processing is used t the workflow. Students will learn the techniques of digitizing from various media, such as printed and handwritten letters, forms, pictures, slides, audio, video, & voice. The principles of image enhancement, storage, recognition, transport, and retrieval will be studied. Concepts of workflow in various business and office environments will be covered. Color, c composition, layout, and publishing will be discussed. Prerequisite: basic familiarity with Macintosh or Windows Environments
CREA E-130 Desktop Publishing Spring 1997 Workshop. 4 units. Undergraduate credit Prerequisite a basic knowledge of the Macintosh computer environment is essential a knowledge of PageMaker is helpful. This course is designed to provide students with a basic foundation in the strategic, technical, and creative issues related to the many aspects of electronic publishing. The basic core of desktop publishing is surrounded by exercises and projects in interface design, multimedia, home page development, and 3-D design and animation. The overall mission is to help students identify the simplest and most effective tools for producing a printed or electronic publication.
CSCI E10 virtual Communites on the Internet Spring 1999 The Internet is host to millions of human beings who exchange e-mail, post articles to Usenet Newsgroups, and work and play together in on-line Virtual Communities without ever meeting face to face. Such virtual communities have existed for years. This hands-on course offers an historical overview of the virtual community, and a chance to get involved personally with both text-based Multi-User Simulation Environments (MUSEs) and graphics-based virtual worlds. Lecture topics will include educational uses of virtual communities by children and adults; "netiquette" and other issues of virtual self-government; Artificial Intelligent Agents that simulate human behavior or contribute specialized services; issues of security, privacy, and anonymity; and guest lectures by founders and chroniclers of assorted on-line communities. Class assignments will require a substantial amount of on-line time connected to the Internet. Students should be prepared to sign up with an Internet Service Provider for the duration of the course, and will need a Macintosh or Windows (Internet-capable) computer with a modem.
CSCI E-17 Advanced Topics in Multimedia Development
Marc Johnson, AB, Principal, Marcato Multimedia.
Fall 1999 This course covers intermediate to advanced topics in the multimedia development process, approaching multimedia as a combination of arts and computer science. Students will learn about interactivity and programming issues, including object-oriented and modular, reusable project design. The design, creation, and delivery of multimedia content across a variety of platforms and delivery systems, including CD-ROM and the World Wide Web, will be covered. Students will develop solutions involving user interface design, project architecture, cross-platform considerations, color management, animation, and digital audio and video. Other topics include QuickTime VR, Shockwave, and database connectivity.
Also taken courses at Harvard in Drawing, Photography, British Satire, Journalism, Graphic Design, and Essay Writing.
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